jueves, 24 de marzo de 2016

TOP 43 MEGADRIVE / GENESIS | CRUSADER OF CENTY / SOLEIL (NEX ENTERTAINMENT, ATLUS, SEGA, 1994)





Soleil (también conocido como Crusader of Centy en América y Ragnacënty en Japón) es un videojuego que fue desarrollado para la Mega Drive/Genesis en el año 1994, por la compañía Nextech Entertainment. Es un RPG de acción.

El protagonista es un chico que acaba de cumplir 14 años, y por eso le regalan la legendaria espada que su padre usase en vida. Además, el Rey le da permiso para iniciarse en la vida del soldado y comienza su entrenamiento en el centro de entrenamiento de Rafresa.

Pero pronto comienzan los problemas con los seres de la oscuridad, criaturas milenarias monstruosas que han estado esperando en las sombras desde tiempos inmemorables para atacar a los seres humanos y devastar el mundo.

Para cumplir con los objetivos del juego, durante su desarrollo se irán uniendo una serie de animales, cada uno con una habilidad especial.


Crusader of Centy (also known as Soleil in Europe and Shin Sōseiki Ragnacënty (新創世紀ラグナセンティ Shin Sōseiki Ragunasenti?) (Dawn of the Era: Ragnacënty) in Japan) is an action role-playing game that was released on the Genesis/Mega Drive. The story centers on Corona, a boy who has just turned 14 years of age so must inherit his father's sword and fight the monsters that threaten the human race's very existence. Gameplay takes place in an overhead perspective and focuses on exploring, battling enemies with a sword, and solving puzzles. As the story progresses numerous animals join the hero and aid him, they are used in gameplay like weapons or tools, which often grant passage to previously inaccessible areas. The game's storyline is remarkable for questioning many of the traditional concepts of fantasy role-playing games, such as that monsters are inherently evil.

In Soleil Town, a law requires that all 14-year-old boys go to train and prepare for battle. The game's hero, Corona, has just turned fourteen at the beginning. Corona receives the sword and shield of his father, who died in battle and had a great reputation for his bravery in defending the city.

The story is divided into two parts. Corona must first take time to discover his world and unlock the various levels that make it up. He can then access them at his leisure. During this half of the game, Corona will not have the ability to speak to humans, but only to animals and plants. Only after beating a huge dragon will the second half of the game begin: Corona has recovered the ability to talk to humans and he will travel through time to build a better world and understand why the monsters are at war with humanity. Is it really the monsters who are the barbarians of the world?


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